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Live with a monster in FEED IT.

A disturbing psychological horror game revealed today

Warsaw / Poland, May 13, 2026 — FEED IT is the debut game from Italian indie studio Games On A Chair, published by Pretty Soon (Backpack Hero, Small Spaces, Havendock). Revealed today alongside its first trailer, the game presents an unsettling premise: living under the same roof as a creature that has to be fed.

The reveal trailer offers a first glimpse into the protagonist’s deteriorating situation — a shifting house, a hungry monster that spirals into rage, and an uncomfortable choice at the center of it all.

Click to watch the trailer
 

In FEED IT, the player doesn’t fight the monster. They are forced to take care of it. The choice is simple: either you give the food to the creature and starve, or you eat the food yourself and risk the monster’s fury.

The game is designed as a short-form, replayable horror experience with multiple paths and various endings. FEED IT draws inspiration from games like classic Silent Hill or Mouthwashing and other psychological horror titles, that are more focused on discomfort, and emotional pressure rather than typical jump scares. 

Instead of fully explaining its world outright, FEED IT leaves players to make sense of the situation as they move through it. The game is built around minimal interactions and a restrained structure. It is less about uncovering a complex plot and more about living through a concentrated horror experience.

A playable demo for FEED IT will be available in June as part of the Steam Next Fest, with the full release planned for this summer. The game can already be wishlisted on Steam.

Watch the trailer: [link]

Steam: [link]
Press kit: [link]Follow FEED IT:
Discord: [link]
TikTok: [link]
Instagram: [link]

Press Contact: Krzysztof Masternak, krzysztof.masternak@prettysoon.games 

About the developer

Games On A Chair is a small, intimate devteam of incredibly talented creatives aiming to create games that go beyond "mere" entertainment. We're a group of friends, first and foremost, that met thanks to the stars aligning towards a single, shared goal: to amaze, inspire, and move people through our games. In an industry filled with soulless slop, uninspired titles and constantly worsening work conditions, we decided to take a stand and yell to the world: "No sir! We want our art to exist, no matter what". We're pouring blood, sweat and pixels on our first game, and we sincerely hope players will feel its beating heart once it releases later this year. We'll be proud of it regardless.

About the publisher

Pretty Soon is an indie games publisher on a simple mission: to be the best choice for solo developers and small teams. Located in Poland, they work with talents spread over the entire world. Their portfolio includes such titles as Backpack Hero, Havendock, Small Spaces, Primal Planet, Scale the Depths, Project P.I.T.T., and others.

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