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Let the CPU Play for You in This Space RTS!

Struggling With Micro? This RTS Has a Solution

Automatic CPU Assist Coming to Epic Space RTS
Great news for players who love RTS but struggle with micro: real-time economy and combat automation is coming in the next update

April 2026 — The next major update for Stellar Warfare, the cinematic space RTS inspired by Homeworld, will introduce CPU Assist, a new system that allows players to automate key parts of gameplay in real time.

CPU Assist gives players direct control over how much they want to manage themselves. During a match, players can toggle automation on or off at any time using a simple in-game interface. This makes it possible to focus on the parts of the game you enjoy most, while the CPU handles the rest.

Available automation options include:

  • Automated Economy — Handles resource gathering and expansion.

  • Automated Defense Buildings — Builds and maintains defensive structures.

  • Automated Army — Produces units automatically.

  • Automated Combat — Sends units into battle and manages engagements.

For example, players who enjoy combat but not macro can automate their economy, while others can let the CPU handle combat and focus entirely on strategy.

Alongside CPU Assist, the update also expands skirmish gameplay with improved CPU players and flexible match setups. Players will be able to create a wide variety of matches, including 1v1, 2v2, 1v7, free-for-all formats like 3FFA, and team configurations such as 2v2v2.

Beyond the introduction of CPU Assist, the update also brings a wide range of improvements across gameplay, multiplayer, and the overall user experience.

CPU opponents have been refined to behave more reliably, with fixes addressing issues such as units spawning without weapons in singleplayer. Player ownership labeling for CPU-controlled factions has also been improved, making it clearer who controls what during matches.

Skirmish and multiplayer functionality have received several usability upgrades. Lobby map previews have been updated, and players can now click directly on spawn points to change their starting positions. Loadout ordering issues in the multiplayer lobby have been resolved, and synchronization of asteroids in multiplayer matches has been improved for a more consistent experience.

On the visual and interface side, multiple updates have been made to improve clarity and usability. The camera selector has been updated for better consistency with other UI elements, and the CPU Assist interface has been styled and integrated more cleanly into the game. A new build progress bar has been added, and a placement guide grid now appears when placing structures or selecting units, helping players position their assets more precisely. Legacy skirmish maps have also been updated with new preview visuals.

Additional polish includes fixes for UI flickering when opening ship tabs at the start of a match, improvements to score screen tracking, and updates to visual effects such as fighter and bomber trails and player colors. Audio has also been rebalanced to improve clarity during key gameplay moments, including shipyard destruction and promotions.

The update is currently in testing and is planned for release within the next month.

Content creators and streamers can now request access keys to preview the update ahead of release.

About Stellar Warfare
Stellar Warfare is a cinematic real-time strategy game inspired by classic space RTS titles, featuring large-scale fleet combat, deep strategy, and flexible gameplay systems.