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EVERWIND REVEALS NEW FEATURES IN LATEST DEVLOG AS KICKSTARTER CAMPAIGN KICKS OFF

Bohemia Interactive and Enjoy Studio are excited to announce the launch of the Kickstarter campaign for Everwind

Prague, May 6th, 2025 – Bohemia Interactive and Enjoy Studio are excited to announce the launch of the Kickstarter campaign for Everwind, the open-world survival RPG. Alongside the campaign, the team has unveiled a brand-new developer update, Devlog #3, which takes players deeper into the game’s most exciting systems, which include its modular flying ship, in-depth character progression, and expansive crafting mechanics.

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Watch the devlog video here;


Everwind combines exploration, combat, survival, and storytelling in a procedurally generated world filled with lost civilizations and adventure. Built with co-op in mind and rich in RPG elements, the game will be releasing on PC and consoles.

A Look Inside Devlog #3

The latest developer update explores some of the key systems that bring Everwind to life:

  • Your Flying Ship: Start from a floating platform and build it into a sprawling mobile fortress in the sky. Manage resources like fuel and water, install engines and balloons, and optimize your design to conquer vertical progression challenges.

  • Character Customization & Progression: Choose between three unique skill trees (Warrior, Engineer, Arcanist), with each offering deep specialization options and a classic RPG-style growth system.

  • Crafting, Farming, and Alchemy: Harvest rare materials across biomes, create custom weapons and machines, cultivate magical plants, and brew powerful potions.

  • Combat: Strategic stamina-based melee, ranged, and magical combat against dynamic enemies with procedurally generated equipment and gear.

  • Multiplayer Co-op: Jump in with up to four players in Early Access, with dedicated servers and expanded multiplayer features planned for the future. 

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Kickstarter Tiers & Rewards

After some time of development, Everwind is taking its next step with a Kickstarter campaign designed to bring players directly into the game’s creative journey. In addition to unlocking exclusive rewards, backers will also help shape the future of the game through community engagement. From cosmetics and collectibles to in-game statues, skins, and even a chance to appear as an NPC, the campaign offers something for everyone.

“This Kickstarter campaign isn’t about gathering missing funds,” says Michał Baraniak, CEO at Enjoy Studio S.A. “It’s about inviting our community to help shape Everwind’s future and unlock additional content and features that go beyond our current development scope. We want to grow together with our fans.” 

 

Backers of the Kickstarter campaign will receive a variety of digital and in-game rewards depending on their tier, including:

  • Exclusive cosmetic items (a Capybara plushie, unique skins, backer-only glider designs, and more)

  • Hall of Fame placement and custom in-game chat icon

  • Access to developer Discord, digital artbooks, OST, and more

  • High-tier backers can design a custom armor set or appear as an NPC in the world of Everwind

For the full list of rewards and tiers, visit the official Kickstarter page.

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To offer a transparent view of the game’s evolution, the team has also shared a detailed development roadmap. The roadmap outlines key milestones including the Early Access launch in the first half of 2026, followed by multiple major updates and quality of life improvements throughout the year. The full release is currently planned for the first half of 2027.

Meanwhile, development continues at full speed, with a playable demo planned as soon as possible to give the community a firsthand experience of the world they're helping to build. To stay up to date, make sure to add the game to your Steam Wishlist on the official Steam Store page.

 

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About Enjoy Studio

Enjoy Studio is a rapidly growing game development studio from Poland, which specializes in the development and porting of video games. Since 2020, two titles have been released that have gained recognition among players. Our team is a harmonious blend of young enthusiasts and experienced industry veterans, who create games with passion and expertise. Together, with an unwavering enthusiasm for gaming, we strive to fulfill our ambitions and dreams.

For more information, please visit www.enjoystudio.com.

About Bohemia Incubator

Bohemia Incubator is where good ideas become fantastic games. The Incubator empowers indie game makers to develop their playable prototypes and receive the help they need to prepare their product for full release. Bohemia Incubator offers financial support and publishing services to original projects with a unique vision. All you need is a playable prototype and an undying desire to flourish.

For more information, please visit www.incubator.bohemia.net.

About Bohemia Interactive

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals, working on Arma 3, Arma 4, Arma Reforger, DayZ, Ylands, Vigor, our proprietary Enfusion engine, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.

For more information, please visit www.bistudio.com.

 

Media Contact
 

Renaissance PR

Stefano Petrullo - CEO - stefano@renaissancepr.biz

Greg Jones - Head of Comms - greg@renaissancepr.biz

Sam Faulkner - Senior Account Manager - sam@renaissancepr.biz

Dušan Gregor

PR Manager, Bohemia Interactive

E: dusan.gregor@bistudio.com 

T: +420 722 020 204