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BitCraft Online Launches Version 1.0 Today, Opening a Fresh World for Players

The community sandbox MMO leaves Early Access with improved Homesteads, connected regional markets, overhauled farming, and a fresh-start world.

FOR IMMEDIATE RELEASE

November 13, 2026 - Clockwork Labs today announced the launch of BitCraft Online version 1.0, marking the community sandbox MMO’s departure from Early Access. Launching on Steam today at 10 AM ET, version 1.0 introduces a fresh-start world (no carry-over progression) alongside major improvements and re-balance to settlement progression, empires, trading, farming, world layout, and the new-player experience.

In BitCraft Online, players build a civilization together in a shared, editable world. From gathering resources and mastering professions to crafting goods and establishing trade networks, players shape the world through their individual efforts and collective ambitions. Small homesteads can grow alongside bustling towns and player-led empires.

A Fresh Start for a Player-Built World

The 1.0 launch opens a new world for all players, giving newcomers and returning adventurers an opportunity to establish settlements, build trading relationships, and shape communities from the beginning.

Key features and improvements arriving with the launch include:

  • Improved Homesteads: Changes to settlement advancement make Homesteads a more viable, lower-cost option for solo players and small groups, with fixed claim sizes and fewer services than Townships.
  • Connected regional trading and banking: Market listings and bank storage connect across each region, supporting trade throughout the player-driven economy.
  • Overhauled farming: Players plant, water, fertilize, and harvest crops directly in the fields.
  • Expanded scholar gameplay and improved onboarding: Additional profession activities and a clearer introduction help players find their place in the world.
  • Ocean settlements: New platforms enable building on the open ocean, while claimed river crossings gain protection against unauthorized removal.
  • Settlement and gathering improvements: Reduced maintenance costs, expanded claim capacity, and longer-lasting resources arrive alongside updated stability requirements. Large rebalance to mounts and vehicles makes moving large amounts of cargo much smoother.
Built on Early Access Development

Version 1.0 builds on improvements introduced throughout Early Access over 18 months and 32 Updates, including quest-driven progression, animal domestication and breeding, new mounts, pets, expanded gathering professions, cooperative profession dungeons, and late-game combat challenges.

Players also benefit from equipment presets, a configurable action bar, improved storage and inventory transfers, and additional tools for coordinating settlements and empires. Empire progression uses earnable Hexite Energy, connecting territorial development to gameplay.

Availability

BitCraft Online 1.0 launches November 13th 2026 Time: 10 AM ET on Steam, priced at 15.99 USD and is Buy to play, with a 7 day -25% Sale!

Official website: BitCraft Online
New Gameplay trailer: BitCraft Online - Official 1.0 Launch Trailer 4K
Press kit: Official logos, artwork, and video assets

About Clockwork Labs

Clockwork Labs is the developer of BitCraft Online and the company behind Spacetime, formally SpacetimeDB, its realtime backend platform. The company builds technology that supports shared online worlds and more. Company website.

Media contact

BitCraft Online - Press & Content Creators
Email: pr@bitcraftonline.com
Contact page: Official contact information

Company address
Clockwork Laboratories, Inc.
350 Townsend St, Suite 713
San Francisco, CA 94107
United States