Persbericht

"Welcome Back, Commander" is releasing on 6 February

This will be 16 BIT NIGHTS 5th self-published game on Steam.
 
It was a good ride, the game managed to enter Steam's Popular Upcoming section and stay there for the entire weekend.

 
The game also appeared in Chris Zukowski's blog as a good example of how to transmit the game genre through Capsule and title.
 
The previous strategy fest also got us some extra boost on "Welcome Back, Commander" considering that in Steam's official Strategy Game trailer the first game from this franchise "Chromosome Evil2" got the first spotlight feature.
 
"Welcome Back, Commander" is a Real-time Tactical game mixed with horror elements and a dash of rogue-like.

 
The game is rather short but emphasizes the replayability factor making each playthrough as unique and fresh as possible by giving you different new game bonus options, a bit of randomly generated content, achievements with rewards on the next game, multiple strategic choices with various outcomes, multiple paths, multiple endings and multiple ways to play.


Fair Warning: the game can become very hard if you get too greedy.

 
The game contains 5 chapters represented by the 5 stages of DEFCON:


DEFCON 5  - the initial stage of the outbreak, the first contact of the strike team with the quarantine city.
DEFCON 4 - things spice up, new types of infected appear, maps become bigger, and event pools refresh.
DEFCON 3 - here there will be all Bosses encounters. Think outside the box.
DEFCON 2 - all you learned so far and more, maps become bigger, all stakes are amplified, and difficulty is increased.
DEFCON 1 - all choices you made so far in the game since the beginning will now have a direct impact on the gameplay and on the ending cutscene.



Each difficulty setting has its unique layout in how many days each DEFCON has.

 
The game price will be the cheapest from the franchise: 9.99$

 

 
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