Persbericht

"Every Stage Has a Guardian. Meet Them."
Shikhondo: Blue Pieta — Boss Characters Revealed

SEOUL, South Korea — May 6, 2026 — Two weeks out from the May 18th launch, publisher CFK and developer DeerFarm are pulling back the curtain on the bosses of Shikhondo: Blue Pieta — five guardians, each with their own stage, each with a story behind how they got there.


● About the Game
Shikhondo: Blue Pieta is the follow-up to Shikhondo: Youkai Rampage (Steam: April 2024, Nintendo Switch™: May 2025).


Side-scrolling for the first time in the series, it moves the stage to a foreign city where a rookie grim reaper and a vampire hunter cross paths. Full voice acting throughout, featuring Ikumi Hasegawa, Yoshino Aoyama, and Sayumi Suzushiro. Ultra-wide support up to 32:9.


● Meet the Bosses — Notes From the Developer
A spirit. A human. A witch. A fairy. And something with no name at all. The bosses of Shikhondo: Blue Pieta don't look like anything the series has done before — and that's by design. Here's what DeerFarm has to say about each one.


Stage 1 Boss — Spirit of the Flower
"The Spirit of the Flower is the first thing standing between the two protagonists and the city. Beautiful flowers, a deceptively cute appearance — and something underneath that surprises you.


The original name was 'Flower Fairy.' Then we locked in the Stage 4 boss as Tooth Fairy, and suddenly having two bosses with 'fairy' in the name felt like it would create confusion. So we went back to the drawing board and landed on 'Spirit of the Flower.' The name fits better anyway."


Stage 2 Boss — Sister Maria (CV: Sayumi Suzushiro)
"The first human boss in the history of the Shikhondo series — appearing in a subway station, of all places. No yokai, no creature of fantasy. Just a person. That fact alone should tell you that this game is trying to say something the series hasn't said before.

 
There's something we want to do in a future entry — a pair system, where two characters are playable together. For that to work, we'd need another playable character down the line. And that need is what gave us our first human boss."


Stage 3 Boss — The Three Witches
"Waiting in the grand hall of a European manor. She looks like one person — until the second phase, when the three sisters who've been fused into a single body come apart. That's the twist.


Of all the bosses in Blue Pieta, this one feels closest to the original Shikhondo DNA to me. If you're wondering why one figure is called 'the three witches,' or whether that means a three-stage fight — just play it. The answer is more interesting than you'd expect."


Stage 4 Boss — Tooth Fairy
"The owner (?) of an amusement park full of roller coasters and Ferris wheels. The sweetness and strangeness the name suggests, mixed with the unhinged energy of a theme park — it works.


After 'flower fairy' and 'witch,' I started thinking about what other well-known supernatural figures would translate well into a boss fight. Tooth Fairy and Sandman both came to mind. Sandman felt too vague, too hard to render clearly in gameplay. Tooth Fairy won.


And personally? The two instruments flying around the boss — the ones that look disturbingly like dental tools — scare me more than the boss itself."


Stage 5 Boss — Unknown
"Waiting at the clock tower. Still no name. This is the creature that escaped in the previous game — the one that was newly born at the time, the one that slipped away when Gangrim and Chae Woori weren't looking. Now it's here.

Unknown wasn't in Shikhondo: Soul Eater. It was added in Shikhondo: Youkai Rampage, specifically with this moment in mind — a setup for a confrontation that would pay off in the sequel. Blue Pieta is where that payoff happens. What kind of ending it gets — you'll have to see for yourself."

Stage 6 Boss — TBA

● Official Promotional Video
The official promotional video, released April 21st, is the full picture in one watch — the first meeting between the two protagonists, all five stages in motion, Soul Collect and Counter Bomb in action.

Chae Woori (CV: Ikumi Hasegawa) and Layla (CV: Yoshino Aoyama) are both featured, alongside the first reveal of Arcade, Hardcore, Boss Rush, and Customize modes.

- Shikhondo: Blue Pieta Official Promotional Video: https://youtu.be/lkf94fQY-Gk


● The Systems
Side-Scrolling — A Series First
Every previous Shikhondo entry scrolled vertically. Blue Pieta doesn't. New angle, same DNA — and the bullet patterns are built around it.

Soul Collect — Back and Pushed Further
Graze bullets to charge the Soul Gauge. Fill it, trigger Soul Collect Mode — every bullet on screen converts to score pickups, multiplier at 2x. Still have a bomb? Spend it to push into a second stage: 4x multiplier, attacks boosted on top. The closer you play to the edge, the more you get out of it.

Counter Bomb — New to the Series
Take a hit, and the screen flashes. You have 8 frames. Hit the bomb button in that window and the damage doesn't land — you either pop Soul Collect Mode or burn a bomb. Near-death is a decision now.

Requires a full Soul Gauge or at least one available bomb.

● Steam and Stove — May 18th
Shikhondo: Blue Pieta launches on Steam and Stove on May 18th, 2026. Wishlist it now so you don't miss launch day.

Nintendo Switch™, Nintendo Switch™ 2, and PlayStation®5 releases to follow.

- Steam: https://store.steampowered.com/app/4445060/_/
- Stove: https://store.onstove.com/games/104234


■ Product Information

  • Title: Shikhondo: Blue Pieta
  • Platform: PC (Steam, Stove), Nintendo Switch™, Nintendo Switch™ 2, PlayStation®5
  • Release date: May 18, 2026 (Steam, Stove) — Console TBA
  • Price: TBA
  • Developer: DeerFarm
  • Publisher: CFK Co., Ltd.
  • Genre: Fantasy bullet hell shoot ‘em up
  • Players: 1–2
  • Supported languages: English, Korean, Japanese, Chinese (Simplified & Traditional)
  • Copyright: ©2026 DeerFarm All Rights Reserved. Published by CFK.

■ Official Channels

 
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