보도 자료

Why Do People Want to Die? Why Don't People Want to Die? - Adventure Tactics Game GiLGuL Releases Today!

Kyoto, Japan 18th June - Skeleton Crew Studio is proud to share the release of real time strategy and simulation game - GiLGuL. To commemorate the release, the game will be available at launch at 30% off.


Steam Page: Link

A World Between Life And Death


Trapped between worlds, in a realm where those who long for death yet can't find. Here, our protagonist, Mitsu Mao, who clings desperately to life, finds herself lost.


She soon learns that the Interworld is made up of multiple floors, and that reaching the topmost one might allow her to return to the real world. Driven by her desire to return, Mao begins her perilous climb. Along the way, Mao encounters several people who had wished for death, each burdened by their own tragic past.
 
As she speaks with them, she is forging bonds, uncovering their stories, and perhaps even altering their fates. Their lives intertwine with hers, shaping her understanding of life, death, and the mysteries of this world.
Embark on a moving adventure through a world teetering on the brink. Experience a dramatic tale of hope and despair, life and death.

Gameplay


The game consists of two modes:

 
  • Adventuring - Where you explore the Interworld. Here a story of joy and sorrow unfolds between Mao, Bikke and the people they meet. The choices you make will shape Mao’s relationship with other characters and even determine their future
  • Real-time Tactics - Where you strategically defeat the monsters blocking Mao's path. Expect hordes of monstrous creatures that you must take down utilizing skills, tactics, summoning abilities and strategic teamwork.

Game Information


Name: GiLGuL
Platform:Steam
Steam Page: https://store.steampowered.com/app/3351660/GiLGuL/
Price:19.99$
Developer: Production Exabilities
Publisher: Skeleton Crew Studio

 
About Skeleton Crew Studio


Skeleton Crew Studio is a Kyoto‑based publisher and developer devoted to independent games. We spearhead Japan’s indie scene by hosting BitSummit, the country’s largest indie game festival, and by supporting creators through hands‑on workshops, joint programs with the Japanese government, and partnerships with international conferences and events.

Our Shibuya creative hub “404 Not Found” gathers innovators from games, music, art, and even cuisine, offering a cross‑disciplinary space where fresh encounters spark true co‑creation. Driven by these connections, we empower indie developers to reach global audiences and share the one‑of‑a‑kind spirit of Japanese creativity with the world.