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ScourgeBringer is coming to PS Vita and PlayStation 4 on April 22nd

The acclaimed roguelike-platformer will be available in a digital and physical edition

March 2nd 2020, Montpellier, France - Developer Flying Oak Games and publisher Dear Villagers (Recompile) just announced that after unprecedented demand the hit rogue-platformer ScourgeBringer will be launching on PS Vita alongside a newly announced PS4 version digitally on 22nd April.



A physical PS Vita version will be published by eastasiasoft and will launch in the near future. A physical PS4 version will launch on April 22nd and will be available as a stunning boxed collector’s edition (limited to 500 copies) as well as a standard boxed PS4 edition. Pre-orders are starting today and you can find more info about the content of the
special editions here.
 
ScourgeBringer is a fast-paced rogue-platformer first released to critical acclaim on Steam, Nintendo Switch, Xbox and Game Pass in late 2020. 
 
About ScourgeBringer
ScourgeBringer is a fast-paced rogue-platformer ScourgeBringer that was released on Steam, Nintendo Switch and PC to critical acclaim in late 2020. 
 
ScourgeBringer aims to channel the mystery and rawness of an early rogue-platformer, with fluid control, aerial combat, pixel graphics and a punchy soundtrack. The story follows hero Kyhra, who is sent away to uncover the secrets of an Eldritch monolith that is threatening to destroy her world. Armed with her trusty combat drone, she must shoot and slash her way through the infinite depths of an ever-changing dungeon, wherein gigantic bosses, ancient machines, strange ghosts and untold secrets from previous explorers await. There is no backtracking, as the game’s structure follows a procedural combination of pre-built challenge rooms, not unlike the Binding of Isaac.
 
Features:
  • Dive into fast-paced rogue-platforming gameplay described by Eurogamer as "Dead Cells meets Celeste"
  • Slash and shoot your way smoothly with superfluid platforming controls
  • Sharpen your skills with a frantic combat system focused on attacks only
  • Dash forward to the otherworldly adaptive sounds of Joonas Turner (Nuclear Throne, Downwell, Broforce...)
  • Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge
  • Explore the infinite depths of an ever-changing dungeon
  • Uncover mysteries and find mementoes of previous explorers to unlock reality defining secrets

ScourgeBringer is fully localised into English, French, German, Italian, Spanish, Portuguese, Russian, Polish, Japanese, Korean and Chinese (simplified). 
 
You can find more info and assets about the game here on the game page and in the press kit.
 
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About Flying Oak Games
Made of wood and pixels, Flying Oak Games (FOG) is an independent video game studio in a secret forest of the North East of France (in Metz). Born from many game jam collaborations over several years, the team still dedicate themselves to the community by organizing local events, as well as being part of the Global Game Jam organizers family. Its main motivation is to make games that are accessible, instantly fun and addictive.
 
About Dear Villagers
Dear Villagers is Plug In Digital’s publishing label. It’s a warm-hearted invitation to join us in the little unusual neighbourhood we are building within the gaming industry, a place where talented studios can unleash their creativity and where players enjoy distinctive and audacious games on PC and consoles, such as Edge of Eternity, ScourgeBringer, and Recompile.
Media & Press
We're now taking PS4 and Vita code requests. Editorial outlets should email press@futurefriendsgames.com for more information.