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As Wired Productions and Pathos Interactive head towards the launch of Hotel Architect on May 14th

The teams have been talking a lot about “check-in”.


Checking guests in. Checking rooms in. Checking if Franco at the Front Desk has finally gone home, after a very long night shift and awkward accident in Room 314!

But for Mental Health Awareness Week, both teams wanted to use that message a little differently.... because while check-in for Hotel Architect is only days away, checking in with yourself, your team, your friends, or the people around you is something that matters every single day.

Games can be chaotic, demanding and exhausting to make, market, test and bring to life, but they can also be places of comfort, escape and connection for so many people. So this week, the team built a “mental health hotel” in-game to support our forever friends at Safe In Our World, and help highlight the incredible work they continue to do across the games industry.

Quiet spaces. Cozy corners. Plants everywhere. No stress.

A small gesture, but one made with a lot of love behind it

So the call to action is a simple one: Check-in with yourself, your friends and your teams this Mental Health Week!