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Rogue Command: feneq adds new languages + new gameplay trailer!

Germany, Frankfurt am Main, September 16, 2022 | The development of Rogue Command, the indie strategy game that combines RTS elements with roguelike and deckbuilding features, progresses as planned. In the process, the permanently available free version, the "Demo Lab", is also constantly updated to the current state of development.

Currently, new languages have been added, the demo is now also playable in:

  • German
  • Japanese
  • Korean
  • Chinese (simplified and traditional)

In addition, bugs were fixed and content was added, a new unit (the self-igniting MP loadbot) and a new map, a deep blue alien world full of shimmering golden and silver palm trees.

The purpose of the demo is to continue to collect valuable user feedback and give interested players insight into development. Therefore, the demo will be updated at regular intervals to show the current state of development. The release into official Early Access is planned for next year. On the roadmap for the next months is:

  • New playable faction (tanks!).
  • More buildings, units and upgrades
  • More and varied AI enemy types and units
  • Different mission types
  • Unlockable difficulty levels
  • and much more! 

What is Rogue Command about?

A classic RTS with roguelike and deckbuilding elements. In a distant world of planets being devoured by a huge industrial machinery, the players guide The Engineer on his journey to figure out a build so crazy and absurd that it will allow him to push back the threat and get back to chilling at his favorite pond.

ROGUE COMMAND: NEW GAMEPLAY TRAILER

The team behind Rogue Command

The unique mix of RTS, roguelike and deckbuilding is developed by the two-headed studio feneq from the tranquil town of Wölfersheim near Frankfurt am Main. The philosophy behind the development: The two develop the game they would like to play themselves.