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Physics-based rover builder Mars First Logistics is out now on Steam! (1.0 launch)

The popular physics-based rover-building sim Mars First Logistics (over 1k reviews, 96% positive in Early Access) is out now on Steam! The game is leaving Early Access with a massive 1.0 update that is dropping today. Playable solo or in online co-op!
 

Build physics-based rovers to transport awkwardly shaped cargo across the rugged terrain of Mars. Earn funds, unlock tons of parts, and use your ingenuity to help the Martians establish a new home. 

“Mars First Logistics Is A Deeply Funny Video Game” Kotaku
 

The game is developed by Shape Shop with support from Outersloth, Innersloth’s creator fund (the team behind Among Us).
 

Links:

What’s new in 1.0:

  • A brand new area to explore: Space Elevator + Phobos (Mars’ moon)

  • 10 new end-game contracts with unique challenges, combining skills and parts from previous areas

  • 7 additional languages supported

  • New programming system with parts such as sensors and logic gates

  • Exciting new parts such as gimbals, levitating actuator and gravity suppressor.

  • New cosmetic parts, music, mechanics, and much more.

You can find more game info below, and if you have any questions, just let me know.


About This Game

Build physics based rovers to transport awkwardly shaped cargo across the rugged terrain of Mars. With each successful delivery you'll earn funds, unlock new parts and blueprints and gain access to new infrastructure such as roads, powerlines and monorails to build! Playable solo or in online co-op!

Design and assemble your rover using an intuitive and tactile editor! Combine over 100 parts including springs, hydraulic cylinders, servo motors, rocket engines and many more to tailor your creations to the unique challenges of each job, or just let your imagination run wild. 

The game received regular major updates during the 2 year long Early Access, including material mining, roads and trains, new contracts, editor features like joints, Steam workshop support and more.
 

Features

  • Intuitive, Flexible Building: Make your rovers as simple or complex as you’d like! Create anything you want, no matter how ridiculous.

  • Sky’s The Limit: There’s no one right answer. Success is up to your creativity and ingenuity.

  • Open World: Traverse the striking, procedurally generated open world, with new challenges over every horizon.

  • Make Mars Home: Watch new buildings spring up as you complete deliveries. Connect buildings using roads, monorails, power lines, water pipes and more!

  • Unlock Parts: Unlock and combine parts like servo motors, hydraulic cylinders and rocket engines.

  • Co-op: Tackle the challenge solo, or recruit up to 3 friends in online co-op.

  • Play your way: Play in standard or creative modes or tweak individual game settings to your liking.

     

About Shape Shop

Shape Shop is a new indie studio created by developer Ian MacLarty. Ian has a background in computer science and loves to experiment with programming, often using self-made tools and unconventional rendering techniques to bring his games to life. His career has spawned award-winning commercial titles like Boson X, Dissembler and Jumpgrid, as well as dozens of free projects. For Mars First Logistics, Ian has recruited the talents of Kalonica Quigley as 3D artist (Untitled Goose Game, Dead Static Drive), Dan Golding as Composer (Untitled Goose Game, Frog Detective) and Mark Mitchell and Byron Scullin of Fuligin as Sound Designers (Heavenly Bodies).