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Ashes of the Singularity: Escalation Core Worlds DLC + v3.1 Update adds asymmetrical maps and game balance

Stardock released the Core Worlds DLC and a v3.1 update for Ashes of the Singularity: Escalation today. The DLC adds new asymmetrical maps based on real-world geographic locations and distributes resources to offset the geographical disadvantages on each battlefield. v3.1 reduces load times and improves combat balance and visuals.
Check out the Core Worlds trailer here.
 
Each map in Core Worlds is of varying size and has metal and radioactive resources distributed in a way that offsets some of the disadvantages provided by the terrain. The asymmetrical design is meant to challenge the player to manage their units so that they are not bottlenecked or steamrolled by their enemies.
The v3.1 update re-balances some scenarios in order to implement changes made in previous version updates and adjusts the Nashira map to correct some reported pathing issues.
"This update makes significant improvements in performance," said Stardock CEO Brad Wardell. "We increased the number of CPU cores that can simultaneously interact with the GPU from 8 to 16 which should translate to smoother performance when thousands of units are on screen."
 
You can read the entire Core Worlds and v3.1 press releases in our press kit. Additional screenshots and other media assets are also available for you there - please don't hesitate to email me with any questions!
Ashes of the Singularity: Escalation is available on Steam or Stardock for $29.99. Ashes of the Singularity: Escalation - Core Worlds DLC can be purchased on Steam or Stardock for $2.99. The update is already released and is available to anyone who owns the game. To learn more, visit www.ashesofthesingularity.com.