The series kicks off with the game’s director Martin Storm exploring how the studio evolved from an action-adventure to a roguelite spin and delving into the components that make up The Eternal Die, including its unique relic system. That’s followed by a diary with Narrative Designer and Writer Oskar Hanska, digging into the fascinating characters populating the whimsical world of Random and, finally, Sound Designer and Composer Ola Bäckström-Berg takes the helm for the penultimate video in the series, detailing the hands-on process of creating the game’s evocative soundscape. You can check out all three dev diaries below.
Lost in Random: The Eternal Die Dev Diary 1

Lost in Random: The Eternal Die Dev Diary 2

Lost in Random: The Eternal Die Dev Diary 3
Lost in Random: The Eternal Die is a roguelite set in the whimsical world of Random that blends dynamic real-time action, tactical combat, and risk-reward dice mechanics for thrilling second-to-second battles. Wield an arsenal of four unique weapons, unleash powerful card-based abilities, harness elemental relics and strategically roll your trusted die-companion, Fortune, to shift the tide of battle as you unravel an original stand-alone story as Queen Aleksandra, the once great ruler of Random on a mission for vengeance and redemption.