Independent game studio BadRez Games announces that A Fighter’s Nova: Mindara is now playable for the first time with a prototype available on Steam, alongside the launch of its Kickstarter campaign.
Players can now discover the game’s unique blend of narrative JRPG and fighting game mechanics, featuring stylized manga-inspired cinematics and fast-paced combat, while supporting its development!
Play the Prototype Now
Support the Kickstarter Campaign
Press Kit
A First Playable Step Into Mindara
The prototype offers a first hands-on experience of A Fighter’s Nova: Mindara, introducing its hybrid gameplay structure.
Players will:
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Experience the transition between exploration and real-time combat
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Discover the dual protagonists Maya and Mindara
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Try the tag-team fighting system
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Explore the tone and early narrative direction
BadRez Games has officially launched the Kickstarter campaign for A Fighter’s Nova: Mindara, and players can now directly support the project and help bring its JRPG × fighting game vision to life.
By backing the campaign, supporters will not only help expand the game’s narrative, combat systems, and overall scope, but also unlock exclusive community rewards and unique ways to become part of the world of Mindara.
Some featured rewards include:
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Exclusive backer skins and Discord roles
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Digital artbook and soundtrack rewards
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Your name featured in the game credits or tournament challenger list
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The possibility to design your own NPC or even create a boss that will appear in the game
Players interested in supporting the project are encouraged to visit the Kickstarter page, try the demo, and help spread the word about Mindara.
About the GameA Fighter’s Nova: Mindara is a narrative JRPG that blends exploration, progression, and storytelling with fast-paced, skill-based fighting game combat.
Players follow Maya, a teenage martial artist, and Mindara, a mysterious wolf-man driven by revenge, as they journey toward a legendary tournament hidden within a mystical city.
When combat begins, the experience shifts into intense fighting encounters where timing, execution, and mastery are key. Each fight is directly tied to the narrative, reinforcing the game’s core identity.
Key Features-
Narrative JRPG fused with authentic fighting game mechanics
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Seamless transitions from story exploration to combat
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Dynamic tag-team system with hero switching
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Solo and co-op play
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Unique skills and fighting styles per hero
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Character bonds unlocking new combos and tactical options
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Stylized manga-inspired cutscenes
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Scalable difficulty and control depth
A Fighter’s Nova: Mindara is currently in development and is targeting a 2028 release on Steam.
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Press InquiriesLaurène Betard
Gambit Digital
📧 laurene@gambitdigital.ca