Build by day. Survive by night. Escape before it’s too late.
Danish Indie studio Polyspice Games, will release Bunny Bunker for Windows, macOS and Linux on 26 July 2025 via Steam. The game blends base-building with tactical tower-defence: players guide a resourceful colony of rabbits that must gather materials, build fortifications, survive nightly monster assaults and, ultimately, build rockets to flee the world.
Each day is spend building up the colony and its defences, assigning Worker Bunnies to farms, quarries and lumberjacking, all this to have resources to build walls, turrets and traps, because at night, increasingly difficult waves of dangerous creatures attack. Well placed walls, traps, towers and Warrior Bunnies are make up the defences that protects the colony until the rocket is ready to send the Bunnies into space.
Key mechanics
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Strategic base building that links economy, defences and escape plan.
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Tower-defence combat with traps, towers and warrior bunnies, to create effective kill-zones.
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Escalating enemy waves that demand constant repairs and upgrades to damaged structures.
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Rocket construction end-game providing a clear, achievable goal for the level.
“We’re inspired by the old Warcraft 3 tower-defence maps and other games such as diplomacy is not an option. Bunny Bunker delivers quick, tense nights, strategy during the days and a single overriding goal—get those rockets built before the nightly waves of monsters becomes to strong.”
- Thorbjørn Lynggaard Sørensen, founder of Polyspice Games. “
Wishlist Bunny Bunker on Steam now.
Links
Steam page: Bunny Bunker on Steam
Itch demo: Bunny Bunker on Itch
Trailer: Bunny Bunker - Gameplay Video
About Polyspice Games
Polyspice Games is a Copenhagen-based independent studio creating Indie games, with threads all over the world, from South Africa where the lead programmer lives, all the way to Indonesia, where the artist lives - making their meetings a world sandwich.
Bunny Bunker is the first Steam game from the Company, previous projects include mobile action-arcade releases and experimental prototypes.