Press release

Supercity celebrates 15 years with over $100M in revenue and 40M installs.

Playkot’s long-running city-building and life-simulation game marks its anniversary with player gifts, long-requested quality-of-life updates, and a packed summer content roadmap.

Cyprus – July 2nd, 2026 - Playkot today announced that SuperCity, its long-running city-building and life-simulation game, has surpassed $100 million in revenue and reached 40 million installs worldwide. First launched on July 1st, 2011, SuperCity has become one of Playkot’s most enduring titles, bringing players into a colorful world of creativity, city design, collection, and long-term progression for more than a decade.


To mark the anniversary, the SuperCity team is preparing a series of updates and in-game celebrations for players. In July, the game will celebrate birthday with special gifts for the community, alongside a major new expedition to another planet featuring Martian landscapes and aliens and a themed event dedicated to the historic architecture of New York.


The team is also introducing a number of long-requested quality-of-life improvements, aimed at making the game more convenient and enjoyable for both new and long-time players.


SuperCity is a city-building and life-simulation world where players create, develop, and personalize their own dream city. Players take on the role of mayor, transforming a small settlement into a thriving metropolis filled with residential districts, landmarks, businesses, entertainment venues and infrastructure while expanding the city and unlocking new regions.


SuperCity is free-to-play and players can jump in and play on Browser and Facebook.


About Playkot


Playkot is an independent game development company founded in 2009. The company creates and operates long-running live-service games, including SuperCity, Age of Magic and Spring Valley. Built around strong autonomous teams, Playkot focuses on developing games that players return to for years, combining product craftsmanship, live operations expertise, and a long-term approach to game development.