Independent developer LuckXDesign Studio is proud to announce the release of What We Carry, a strategic roguelike deckbuilding adventure launching on Steam on February 28th.
In What We Carry, players navigate a dark, reactive world built around meaningful event-driven decision making. Every encounter — from environmental hazards to enemy ambushes — presents multiple options, each carrying tangible consequences. Combat is tactical and deliberate, while exploration rewards careful risk management and long-term planning.
Designed with replayability at its core, the game features:
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A dynamic event-card system with branching outcomes
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Tactical combat encounters with stat-driven abilities
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Unique enemy scenarios, including escalating multi-wave fights
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Permanent progression through rare special events
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Discoverable armor, relics, and various weapons
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A Strategic Darkness mechanics influencing traversal and risk. As the player walks a darkness trails with looming defeat.
Players will uncover powerful artifacts, face dangerous foes, and shape their character’s build through both combat and choice-based encounters. Special events offer rare rewards, including permanent stat increases and unique equipment that alter traversal, combat strategy, and aesthetics.
What We Carry was developed entirely by LuckXDesign Studio and Myself, serving as both a passion project and the foundation of an independent game company focused on systemic design and meaningful player agency.
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Title: What We Carry
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Genre: Strategy Roguelike Deckbuilder
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Release Date: February 28, 2026
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Platform(s): Steam
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Price: $4.99
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Developer/Publisher: LuckXDesign Studio