Press release

Rock Crusher Hits 10,000 Units Sold in Two Weeks, Earns Very Positive Rating on Steam

FOR IMMEDIATE PUBLIC USE


September 4, 2025


Rock Crusher is an incremental game with a massive skill tree. Control a little rock-crushing machine stranded on a mysterious planet. Crush rocks, collect materials, evolve through upgrades, uncover the planet’s secrets - and maybe, just maybe, find a way to escape.

 
The game joins the latest wave of incremental games where players engage in small sessions to farm resources and progress mainly through a massive skill tree.


Main inspirations for Rock Crusher include: Nodebuster, Digseum, To The Core, (the) Gnorp Apologue,...


Rock Crusher is developed by FVS, a solo indie dev from Vietnam.
 
Buy now on Steam: https://store.steampowered.com/app/3456800/Rock_Crusher/
Launch announcement trailer: https://www.youtube.com/watch?v=B1OFi7IeUpA


10K UNITS SOLD IN 2 WEEKS


Rock Crusher launched on August 18 (PDT) with only 4,200 wishlisters but gained a lot of traction near the launch. Social media posts received strong engagement, and many YouTubers covered the preview version of the game, including a popular video by Idle Cub - https://www.youtube.com/watch?v=Zk26TlK-AAc )
Shortly after release, Rock Crusher appeared on Steam’s New & Trending charts in multiple countries, including the US, UK, Germany, Australia, and Vietnam.


The latest major coverage came from DangerouslyFunny (2.7M subscribers) - https://www.youtube.com/watch?v=FQCSE_fdE5w


To date, the game has sold over 10,200 copies, and counting.

Players have collectively crushed more than 200 million rocks so far!

VERY POSITIVE RATING

So far, Rock Crusher has earned 135 Steam direct reviews (reviews from players who bought the game directly from Steam) with 91% of those reviews are positive, earning the game a “Very Positive” rating from Steam.

According to reviews, players love Rock Crusher for:
 
  • A short, polished experience that can be fully completed in 4–5 hours, making it engaging without feeling grindy.
  • A large skill tree that introduces new mechanics throughout the game.
  • A light, meme-filled story that adds charm without overwhelming gameplay.
  • Balanced pacing and thoughtful game design.

ABOUT MINI FUN GAMES AND FVS

Mini Fun Games is an indie studio of the solo dev FVS, located in Hanoi, Vietnam.

Website: https://minifun.games
Email: fvs@minifun.games