Press release

Portal Games announces publishing plans of their upcoming titles in 2021

Portal Games is proud to present publishing plans 2021: Dune: House Secrets; Eleven: Football Manager Board Game and Dreadful Circus. We will also publish two expansions for the leading Portal Games series: Neuroshima Hex! 3.0 and Empires of the North.

Portal Games signs upcoming feature film Dune as official partner for the hit Detective game series
That is our biggest announcement of this year's PortalCon. Learn more below:

Read about Dune: House Secrets

Eleven: Football Manager Board Game
Eleven – this number of players you have on the pitch at any given time makes all the difference between being the best team and the worst. But every team knows that to be the best in the league it takes a lot more – it takes an incredible manager. 

Eleven is an economic strategy game set in a world of sport. The player's task is to manage and grow their own football club over the course of a season.

During the game, players hire staff members, including trainers, physical therapists, PR specialists, and directors. They acquire sponsors, expand the stadium infrastructure, and take care of your club's position in social media. Among many tasks on the list are also transfers of new players, and choosing the right tactics for each of the upcoming matches.

Eleven is a scenario-driven game. It includes six different scenarios that challenge players with different starting situations and goals for the season. In the beginning, the task will be simple: you have to climb the steps of the football leagues and achieve the appropriate experience. You may have to manage the club in a crisis, and at other times you will have to rejuvenate the football team of players that are not so young anymore. You may also have to fight against time to try to complete the stadium before the deadline!
Eleven is designed by Dutch author Thomas Jansen. It is made for 1-4 players and the game lasts 60-120 minutes, depending on the number of players. 

Dreadful Circus
No longer do you anxiously await the arrival of the wicked – for they have just arrived!  In the dead of night, the gloom rolls in. Melodies whisper in slow rhythms as children wake from their slumber. Leaping from their beds, they rush to their parents and startle them awake. The mix of fear and excitement fills the room. The lure of exotic sweets waft in on the warm summer wind. The lives of this dull, small town are revitalized with the anticipation of this dreadful circus.

Dreadful Circus is a set collection game in which players try to create the most successful circus! The game comes with a unique twist – over the course of the game players buy cards that have special final scoring rules. As the game progresses, and more cards are gained, each player develops their very own final scoring rules. No game is the same, and no player at the table scores the same way. 

Dreadful Circus – designed by industry icon Bruno Faidutti – is for 4-8 players and plays in 30-40 minutes. Gamers will love this extremely clever card game.

Empires of the North: The Wrath of the Lighthouse
Empires of the North: The Wrath of the Lighthouse is a story-driven solo campaign for the award-winning engine-building card game: Empires of the North. 

The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.  

In story mode, you will play alongside a Campaign book and slowly discover how the plot unfolds. Why is the number of lighthouses on the coast increasing? Why do the people so strongly oppose the cathedral being rebuilt? And those seas constantly assaulted by storms…

Empires of the North: The Wrath of the Lighthouse is designed by Joana Kijanka, co-designer of the base game and all previously released expansions to the game. The expansion includes 55 cards, a Scenario booklet with 15 unique scenarios, and a Campaign book with more than 50 story branches. 
 

Neuroshima Hex: Beasts
Neuroshima Hex: Beasts is a new faction expansion to the best-selling Portal Games evergreen title Neuroshima Hex. The new army represents various animal species that survived Moloch’s attack. These beasts are fierce, and they have but a single goal: to protect their territory. They spare no one, including their own. The expansion introduces a new game concept - friendly fire. Ferocity and wrath are unstoppable and units in the new army can damage their own friendly tiles. 

Neuroshima Hex: Beasts was designed by Joanna Kijanka and developed by Michał Walczak, both names highly respected by fans and well known for their work on previous expansions for Neuroshima.